editor de equipos en tareas/ Edit as Assigned is greyed out

buenas synchro!

1. he importado modelo 3d de un equipo (grúa) en formato.dxf

2. le he asignado un perfil de aspecto de recurso: instalar

3. lo he asignado a varias tareas, sucesivamente.

    tarea 1 

    tarea 2 

    tarea 3

4. después me he venido a "ventana 3d" y con el equipo (grua) seleccionado

le dado a botón derecho para abrir las opciones de "editar como asociado"

 

AQUÍ ES DONDE TENGO MI PROBLEMA!!

QUIERO EDITAR EL RECURSO EN CADA TAREA,

PARA DARLE UNA POSICION DIFERENTE  A MI GRUA EN CADA UNA DE LAS TAREAS. 

PERO NO PUEDO PORQUE EL COMANDO "editar como asociado"  ESTA INHABILITADO (en gris claro)

A DIFERENCIA DEL COMANDO "editar" SI ESTA HABILITADO (negro)

 

necesito vuestra ayuda, gracias por esta, y por las respuestas anteriores.

me habeis servido de gran ayuda!!



1. I imported 3d model of a crane in format.dxf and another 3d model in format.skp

Both 3d models are managed in sketchup

2. I have assigned a resource aspect profile: install

3. I have assigned it to several tasks, successively.

   task 1

     task 2

    task 3

4. Afterwards I came to "3d window" and with the equipment (crane) selected

You are given the right button to open the "edit as an assigned"

 

HERE IS WHERE I HAVE MY PROBLEM !!

I WANT TO EDIT AS ASSINGED ON EACH TASK,

TO GIVE A DIFFERENT POSITION TO MY CRANE IN EACH OF THE TASKS.

BUT I CAN NOT BECAUSE THE COMMAND "edit as an assigned" IS DISABLED (in light gray)

THE COMMAND  "edit" IS ENABLED (black)

 

 Is the problem will be that the 3d models are created in sketchup ???

  • Guest
  • Nov 16 2016
  • FAQ
Company UCLM
  • Nov 16, 2016

    Admin Response

    If more than one resource is selected the "Edit as Assigned" command will be greyed out.

    Please ensure that the parts of the crane are grouped as one resource, rather than many. You may do this by limiting the 3D tree depth on import to 1.

    Or after importing the 3D you may select all the objects and use the Resource Wizard to assign them all to one resource (Eg. "Crane"), selecting the first option "Assign to this Resource, Don't build tree"

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